AI Insights · Timothy · April 2022
Top 5 Character Collection Games on iOS in Finland Q1 2022
A look into the performance of the top 5 character collection games on iOS in Finland during Q1 2022. Metrics include weekly revenue, downloads, and active users.
Throughout the first quarter of 2022, the top 5 character collection games on iOS in Finland demonstrated diverse performance trends in terms of weekly revenue, downloads, and active users. Here’s a detailed look at each of these popular games.
Pokémon GO from Niantic, Inc. saw fluctuations in its weekly revenue, starting at approximately $11.8K and peaking at around $24.8K in the week of February 21. Weekly downloads showed growth, starting at 928 and reaching a high of 1.3K in early March. Active users began at 41.3K and saw minor variations, ending the quarter at 36.2K.
Clash of Clans by Supercell exhibited a varied revenue pattern, with a notable peak at $14.1K in the week of January 31 and another at $12.8K in the final week of March. Downloads remained relatively stable, hovering around 800-900 per week. Active users showed a consistent increase, starting from 45.6K and ending the quarter at 52.5K.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced significant revenue peaks, notably $17.8K in the first week of January and $15.7K at the end of March. Weekly downloads were mostly steady, ranging from 234 to 410. Active users fluctuated slightly but remained around the 5K mark throughout the quarter.
State of Survival: Zombie War by FunPlus International AG saw a revenue peak of $9.5K in the week of February 21, with a general trend of revenue decreases towards the end of the quarter. Downloads were low, with a notable dip to 37 in mid-March. Active users started at 2.7K and showed a slight decline, stabilizing around 2.1K by the end of March.
Brawl Stars, another hit from Supercell, showed a diverse revenue trend with peaks at $10.4K in mid-January and $8.5K in early March. Downloads remained consistent, ranging between 947 and 1.6K per week. Active users started at 30.3K, experienced a slight decline, and ended the quarter at 26.8K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.